AI Insights · Timothy · July 2024
Top 5 First Person Games in Norway Q2 2024: Performance Insights
Discover the performance trends of the top 5 first person games on a unified platform in Norway during the second quarter of 2024. Data highlights from Sensor Tower.
In the second quarter of 2024, the top 5 first person games in Norway saw varying performance metrics, showcasing interesting trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides a comprehensive look at these applications.
Minecraft from Mojang experienced consistent weekly revenue, starting at around $8.5K in early April and peaking at approximately $10.2K by the end of June. Downloads remained relatively stable, averaging around 500 per week, with a slight increase to 542 in the final week of June. Weekly active users showed a gradual increase, rising from 137.6K in early April to 141.2K by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. saw notable fluctuations in revenue, peaking at $9.2K in mid-April and maintaining an average of around $6.5K towards the end of the quarter. Downloads showed a positive trend, starting at 404 in early April and increasing to 535 by the end of June. Weekly active users remained fairly consistent, hovering around 7K throughout the quarter.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had steady revenue, fluctuating between $4.5K and $7.1K, with a peak of $6.2K in early June. Downloads saw a significant increase in the middle of the quarter, reaching 415 in the week of May 20, before stabilizing around 250 per week. Weekly active users showed a slight decline, starting at 897 in early April and ending at 757 by late June.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. exhibited fluctuating revenue, peaking at $5.1K in mid-June. Downloads started high at 1.6K in early April but gradually decreased to 529 by the end of June. Weekly active users showed a similar trend, starting at 3.7K and ending at 2.7K.
Hunting Clash: Shooting Games, also by Ten Square Games S.A., experienced relatively stable revenue, maintaining around $3K throughout the quarter. Downloads were lower compared to the other apps, peaking at 307 in mid-April and dropping to 91 by the end of June. Weekly active users fluctuated, starting at 515 and ending at 195.
For more detailed insights and data, visit Sensor Tower.